2.7 Mixing Colors
Figure 2.23
In Paint Mode, Vertex Color the color of the Stroke and Fill drawn in
the 2D Viewport Editor is controlled by the color selected in the
Properties Editor, Active Tool and Workspace Settings i.e. the color
selected in the Color Circle or the Palette. The colors selected here
supercede colors set in the Material Properties Tab, however, the
Vertex Color can be mixed with the Material Color.
Figure 2.23 shows a typical mixing of Red, Yellow and Blue.
To demonstrate how mixing is achieved in Blender in the 2D Viewport Editor, a Stroke will be
drawn consisting of a Fill only and Red and Blue will be mixed. To replicate the exercise use the
RGB Color Scheme with the following settings in the Properties Editor:
Adjust the Mix Factor Slider between 0.000 and 1.000 to Mix the Vertex and Material Colors.
Figure 2.24
Vertex Color
(RGB)
Material Color
(RGB)
Vertex Color
Material Color
(RGB)
(RGB)
1.000
0.500
0.000
23